//
//  leafSprite.h
//  StarBugs
//
//  Created by ?? ? on 3/21/12.
//  Copyright 2012 antisword@playorca.com. All rights reserved.
//

#ifndef __LeafSprite_H__
#define __LeafSprite_H__

#include "Object/ObjectSprite.h"

class LeafSprite : public ObjectSprite
{
private:
    CCSprite *bubble;
public:
    LeafSprite();
    virtual void setBody(b2World* _world);
    void eatCoin(b2World* _world);
    void doCoin(float dt);
    void eatLeaf();
};

#endif//__COINSPRITE_H__